//
// MyTime.h: Cross platform time functions
//

#ifndef __MyTime__H
#define __MyTime__H

#ifdef WIN32

  #include <windows.h>
  #define MyTime DWORD
  inline MyTime GetMyTime()     { return GetTickCount(); }
  inline int    GetMyAccuracy() { return 1000; }

#else

  #include <time.h>
  #define MyTime clock_t
  inline MyTime GetMyTime()     { return clock(); }
  inline int    GetMyAccuracy() { return CLOCKS_PER_SEC; }

#endif

#endif // MyTime__h